![Daitomodachi」 on X: "With help from @artstoff , I finally solved the Eye Spec issue for the Zelda Blender rig. Gonna add the finishing touches this week and upload it to my Daitomodachi」 on X: "With help from @artstoff , I finally solved the Eye Spec issue for the Zelda Blender rig. Gonna add the finishing touches this week and upload it to my](https://pbs.twimg.com/ext_tw_video_thumb/1209132224110563329/pu/img/oRdoFUC2nBO3fRJh.jpg)
Daitomodachi」 on X: "With help from @artstoff , I finally solved the Eye Spec issue for the Zelda Blender rig. Gonna add the finishing touches this week and upload it to my
![rendering - how to achieve this mesh hair render (like in the new zelda) in blender internal/viewport render - Blender Stack Exchange rendering - how to achieve this mesh hair render (like in the new zelda) in blender internal/viewport render - Blender Stack Exchange](https://i.stack.imgur.com/adyuP.png)
rendering - how to achieve this mesh hair render (like in the new zelda) in blender internal/viewport render - Blender Stack Exchange
![Zelda Breath of the Wild speed modeling Blender to UE4 Hyrule Gate 100 years before [BotW] - YouTube Zelda Breath of the Wild speed modeling Blender to UE4 Hyrule Gate 100 years before [BotW] - YouTube](https://i.ytimg.com/vi/AtA88hhyyD8/maxresdefault.jpg)
Zelda Breath of the Wild speed modeling Blender to UE4 Hyrule Gate 100 years before [BotW] - YouTube
![yansculpts on Instagram: “Sculpted Link ✨💫. . #link #zelda #breathofthewild #legendofzelda #3dart #blender3d #b3d #sculpting #artistoninstagram” yansculpts on Instagram: “Sculpted Link ✨💫. . #link #zelda #breathofthewild #legendofzelda #3dart #blender3d #b3d #sculpting #artistoninstagram”](https://i.pinimg.com/736x/2f/51/c6/2f51c66d8be50ff670c7cb2bf844ce9c.jpg)